Where it says that damage will be spread evenly over damaged ships, "evenly" means proportionally to the mass of the ships affected, not the same amount of damage to each ship. Note; mass, not number of hull boxes.
The reason for adjudicating it this way is that this way, no damage goes to waste. If the same amount of damage was done to each ship irrespective of size, the individual helpings would probably be big enough to knock out small ships entirely with damage left over (and thus not applied to anything); meanwhile the bigger ships would barely be scratched.
As an extreme case, picture a task force which consists of one very large ship 200 mass) and a cloud of 19 couriers (5 mass). It attacks planetary defences and takes 100 points of hull damage. Each ship takes five points of hull damage. The couriers have a single hull box each and are evaporated five times over. The battlewagon is barely scratched. If the damage is spread proportionally, the couriers are still evaporated in all likelihood, but the battlewagon also takes very heavy damage, which is more reasonable, if not exactly fun for the owner.
Blog Archive
-
▼
2007
(65)
-
▼
May
(14)
- Rule 10.8 clarification; damage from system defences
- rule clarifications
- Savasku; an overdue rant Slightly revised
- New versions of Rules 17 and 18; Attack and retreat
- The Philosophy of this Blog
- At phenomenal expense
- Developments in Savasku space
- Your attention is directed to changes
- The depressing news about the edge of the table
- The terrible truth about Cloaking Fields (with edits)
- The awful truth about Nova Cannons (with added edits)
- I'm not going to let you do this
- State of play
- The Campaign Rules Consolidated and revised to 20 May
-
▼
May
(14)
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment