Tuesday 14 October 2008

Local Businessmen squadron; briefing

Pirate Squadron
Jardine Mathiesen have paid you a hefty fee up front with the promise of more to follow if you loiter in the A’den system for a couple of weeks and scare off pirates until the RMS McGuffin makes a transit. Ordinarily you’d laugh in their faces and take the cargo, but the money’s better than it usually is on these protection gigs and it came with a none too veiled threat about what might happen if the ultimate customers for the cargo got to hear about you letting the side down.

Point of entry; in system, just hanging around. Pick a location.

Likely opponents; The McGuffin for starters. The clients have made it pretty clear that the McGuffin is no ordinary freighter and that you should stay away from it if you don’t want to be blown out of the sky. You’re not sure how seriously to take this - why hire you if the ship can look after itself? But why take chances? The big worry is other pirates; you figure to chase them off before they can close. There’s no need to worry about government ships - if they were in the neighborhood, Jardine would have pulled the tax payer schtick and stiffed you in favour of a real navy.

Force
Either - your own design, or if you brought nothing:

2 x Ravager Carrier each with one fighter squadron and one heavy boarding launch (4 marine boxes, one armour one PDS count as heavy) 614
3 x Ravager Cruiser 609 1223
1 x Ravager Raider II/N 93 1316
4 Ravager Attacker 176 1492

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