Tuesday 14 October 2008

Pirate squadron briefing

Pirate Squadron

Go, go, go.

Your source in Jardine Mathiesen has just told you that RMS McGuffin is on its way through A’den carrying the dream cargo of all time. 33 IJN strikeboats in mint condition, on their way to the wartorn Sudan system. If you move fast, you have the chance to lay hands on a supply of agile modern warships which will end your reliance on the jerrybuilt raiders you’ve been using for the past five years.

Your mission is to seize the McGuffin and get it back to base with cargo intact.

Point of entry: any except Gouanbou Kong or Novy Yoreki. Roll one red d6 and one black d6. Subtract the red score from the black. This is the number of turns before or after the arrival of the RMS McGuffin that you will arrive. Negative numbers are before the McGuffin, positive after (so ideally you’d like a red 6 and a black 1).

You MUST exit through the same jump node that you entered.

Expected opposition:
Your Jardine mole assures you that the freighter has no escort. There has been little anti-pirate activity lately, and the UNSC is rumoured to be refitting at its base at Novy Yoreki before undertaking a major sweep with heavy carriers equipped with dedicated boarding craft. Your main worry is that your mole has told other pirates and that you’ll have to fight them off. Government forces are unlikely to be an issue this far from main bases.

Force; Either your own force or the following
3 x Ravager Carrier + 2 Fighter squadrons, 2 heavy boarding launches (three marines, one armour box 2 PDS, count heavy), 2 squadrons of light boarding launches. 777 + 36 + 36 + 60 = 1009
5 x Ravager Attacker 220 1229
3 x Ravager Raider 258 1487

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