I will be using the UNSC ships shown at this website UNSC preview. Suitable, since what little I am told suggests that I may be the sole representative of humanity.
Now, no-one can accuse me of guarding my counsel and waiting to see what other people are up to. Step up, preferably by posting a comment to this post.
New version, thanks to good ideas from John, of the getting to know people in new systems rules REVISED RULE.
Sites worth looking at
New Israel Stealth Hulls are not a standard system and cannot be used, full stop.
Japan Hyperspatial Distortion Cannons are not a standard system, but can be used because they're so expensive no-one will bother. If the rest of your fleet is not Japanese, the usual rules on extra costs for weird weapons apply
Outrim Coalition Presented as an example of something you can't have. EMP guns haven't been fully play tested and should not be used.
OUDF presented as an example of something you can have, but probably won't bother with.
Islamic Federation Heavy missiles are something to be discussed before adoption
Atomic rockets If I have to resort to handwaving explanations of why something isn't happening, this is my first port of call
Tough guide And this is my second.
Variant fleetbook stuff I like these designs and the ones on the linked pages - same vanilla, designed by a committee, not really very good at any one thing, feel as the original Fleetbook designs - these all qualify for the 20% discount. I also like his Kravak designs Kallistra Kravaks
Full weapon archive Eddie's favourite site, and definitely not mine. If it only exists on this, it gets used only after either John or I have expressly signed off on it. We are more likely to sign off on anything in green, but sign off willingness will drop off dramatically the more often we're asked. We're pretty unlikely to sign off on anything which isn't green. I should say up front that I don't view most of the green stuff as being fully and exhaustively playtested, largely because too much of it comes from too small a list of originators.
Full Thrust F1 there's a game in this - I might actually prefer it to the campaign at this rate
Ship Registry A lot of the SSDs are disappointing, but they're worth a look to give a sense of what's possible. Don't assume that any of them are approved.
Blog Archive
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2007
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April
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- And the same thoughts, but not in gibberish
- News from the sector
- When the UNSC gets around to naming ships
- One little link
- Minor rule clarification
- Continuing news from our conflict correspondents
- Paying visits to planets; a revised etiquette guide
- One way to deal with Savasku
- The growing threat of conflict in the region
- 20% off for army surplus
- We have met the enemy and he is you
- System Defences; a superficial analysis
- The inverse Q ship
- K-gun ballistics, the detail
- Charted routes and interdiction
- Re-roll damage
- Repair
- The Average Taxpayer has just died OR K-Gun ballis...
- Leading by example
- New race
- Drive-by shootings; how the rules constrain them
- But I don't like it that way OR it seemed like a g...
- Windshield wipers
- Economic turn clarification Revised
- Left over money
- Combat Repair
- Focus
- Savasku, and the need to start every day with a he...
- Logistics ships
- Oceanic Union Defence Forces and the Islamic Feder...
- Bugging out; when bad things happen to inept people
- Travel to distant exotic suns, meet interesting pe...
- Allies
- Gentlemen, start your engines
- Grasers; simplified cost benefit analysis
- Big versus small
- Turns. The ugly, expensive option
- UNSC ships
- After Action thoughts; four way battle of 10 April 07
- The Campaign Rules Proper
- Introduction
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April
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